Hello everyone… this is Karnatos.
Yeah, I know. If you look above only a few pixels you’ll see that the by-line states this post is by Aggro Me; and it is, only… I am typing it up for him.
You see, Aggro Me is at a seminar, and he’s been going a little nutso, sitting around listening to people drone on. And he’s all but burnt-out playing games on his iPhone as he kills time.
So what does a man like Aggro do at a time like that? He sends me an email with 7 very short reviews of the iPhone games he’s been playing.
Here’s what he had to say, in his words:
I flicked through my iPhone’s screens to find some games I knew I was never going to write a whole review of, and I decided to sum them up with a sentence:
Underworlds - It’s a decent Diablo dupe but I didn’t dig the controls and it’s pretty darn short.
Let’s Golf - It’s hard to believe someone was smart enough to eschew stupid accelerometer gimmicks and create such a near-perfect, feature packed, gorgeous golf game for the iPhone.
Crystal (Pepsi) Defenders: Vanguard Storm - Square came up with a smart twist on tower defense and then forgot to add a few little things, like a story, achievements, items, skill trees, carrots of any kind, or any reason at all to keep playing.
Flight Control - I guess it’s fun for a bit but I rarely play it anymore, so I’m not sure why everyone else in the universe seems to be so bonkers about it.
KarmaStar – This quirky title, with weirdly high production values, plays like a fun, quick board/card game and makes for a nice casual strategy fix, even if the AI is still too easy on the highest level.
Mechowars – The latest update was a super huge win, but even before that I already preferred this to UniWar because of twists like the sun cycle affecting the environment and the surprisingly original story and graphics.
Science Wars (Free Version) - It’s a fine clone, but Drug Wars seemed like so much more fun when I was nostalgically reminiscing about it than when I was actually playing it.

